Bleedmore's post isn't exactly new information. Those will hunt down the submarine in no time. (can construct avg 8-12/year) CL Light Cruiser – Most versatile, Moderate to expensive cost, reliable and durable Moderate to Fast speeds. 9 Avalanche). The E-boats / PT boats could be put in pretty easily via a mod, I think. endfire79. Cruisers. The Cruiser Submarines are subs that can be used by Japanese and French players from the start of the game or by unlocking it via the German Focus Tree or American Focus Tree. . Destroyer and Light Cruiser in the same fleet as capital ships will defend the fleet against subs, they won't hunt them down. Keeping extra AA isn't bad either. The navy is one of the most elusive and incomprehensible aspects of HOI4 to players new and old alike, for a variety of reasons. 'War Navy') was the navy of Nazi Germany from 1935 to 1945. The conference started. r/hoi4. This is the most powerful doctrine for surface action. This is my first dev diary, so be gentle ;). NAV in particular, but TAC and CAS can as well. . When you complete a focus that grants one of those techs, there will be a pop up with an icon and a name. My cruiser subs without snorchel just destroyed the english fleet. Basically they could sneak along and engage any target of opportunity. Cruiser submarines. Since submarines are the go-to raiding ship, the best ship is the cheapest ship which can make a sub flee. A submarine starts out hidden and has a chance to be spotted if it gets too close to an enemy ship (submarines may also be spotted by aircraft). Sometimes I'll put 2-3 on a light cruiser specially for fleet combat, but those take longer to build. The above is how I understood it to work. 10 Naval Doctrine Guide. The mod includes a wide range of ship types, including minelayers, escort destroyers, light carriers, and cruiser submarines. HOI4 - German submarine advice. The larger capital ships are going to crush any heavy cruisers, so armor seems like a waste of IC to me. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Surcouf had the largest guns of any cruiser submarine. The London Naval Treaty, officially the Treaty for the Limitation and Reduction of Naval Armament, was an agreement between the United Kingdom, Japan, France, Italy, and the United States that was signed on 22 April 1930. Submarine currently is the best navel units out there. However, later radars give a bonus to light and heavy attack. I will make a squadron like that: 20 cruisers submarines with 2 reco planes and. 1938 design for democratic canada designed for hunting submarine and convoy escorting only. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. 0 unless otherwise noted. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. Alternatively, use a small strike fleet that includes 1 or more carriers (since aircraft are quite strong against submarines). Hoi4 Naval Guide: Classes. It was decided on 1 August 1905. I also just throw in any extra ship I have to give myself a little extra firepower in my fleets. This gives them the option of building an excellent scout submarine. But for navy, having 8 or so ASW destroyers (max radar/sonar, depth charges, engine) is usually enough for an ASW squadron. It can’t really stop battleship guns, it’s expensive to build and takes a long time, and it slows the ship down (making it more vulnerable to heavy guns and torpedoes). The submarine tree is a standard submarine tree for convoy raiding, not very powerful. I am building up a decent sized navy with a focus on submarines in the early game to cut of vital trade routes to the ally powers. In general, you’ll need at least 5 anti-submarine destroyers in a region, since submarines are the biggest threat to convoys. Since this seems like a human. In multiplayer it definitely matters because paratroopers are rendered obsolete. For instance, a Tier 3 Heavy Cruiser only suffers an 11. My navy consisted of 1 heavy cruiser, that I started with. when i play soviet, i always declare war on turkey. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. Posted at 13:14h in apartments 135th and pflumm by magnavox remote replacement. Battleships. The first tier of carrier hull technology unlocks the converted class of hulls, and you can convert to those templates using battleships or cruisers respectively. Navy is pretty easy tbh, 4 Carriers (they’re the most important so make sure they’re all deck space and as modern as possible, then just build 8 capitals and as many light cruisers and destroyers you can get. destroyers also get one shot by p. and also naval invade from an island in the middle of the pacific. battery to floatplane), the cost is simply the cost of the new module . Example Convoy Escort Task Force: 5 Anti-Sub Destroyers; 1 Anti-Air Light Cruiser or DestroyerCurrent HOI4 Version Supported: Barbarossa v1. CL shouldn't practically exist, and CA are too busy trying to boat (heh) more gun attacks to have the space to worry about mounting torpedoes. 12. I'm using the submarine naval doctrine tree (researching the early one. 1. 370K subscribers in the hoi4 community. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. Available for: Transport plane Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. The only benefit is an extra torpedo tube. Ships unlocked: Pre-Dreadnought Battleship, SH Battleship II, Coastal Defense Ship, Torpedo Cruiser, Submarine Cruiser I Modules added: Too many to list. Submarines are broken now for mechanical and statistical reasons. As a heavy gun carrier, the panzerschiffe is faster with 5x the range (7500, longest in the game, a close second being cruiser submarine with fuel tanks at 7k). You should get subs 3s over sub 1s because sub 3s have a slot for radar while keeping 3 torpedo. Submarines will only target screens when set to High risk engagement rule. Large Cruiser, 1945 Submarine Hull, Submarine Cruisers 1 & 2, Submarine Carrier and Midget Submarine. "Sortie Efficiency" is a direct multiplier to how many attacks your naval bombers will make. The Cruiser Submarines are subs that can be used by Japanese and French players from the start of the game or by unlocking it via the German Focus Tree or American Focus Tree. Went into the list and selected it and went into the designer and added all the modules I wanted onto the ship. They are unlocked via focus. As far as I’m aware no other weapons damage subs. The balance of mec/mot/tank/TD is put to you, but you should really only use 1 TD. Keep your other ships, heavy or otherwise, in reserve and wait for your spotters to locate the enemies and then charge in with your navy. To add modified equipment: Create a equipment variant. I found a few uses earlyer. ago. The other thing you could do is. ago. % cost increase of AA and armor affects this cost as well. Surface detection: 20. Add a fuel tank and you can sail into enemy waters and play havoc with supply lines. Found a. You could add some mot artillery or rocket to increase the soft attack. The 1940 and 1944 submarine templates have the exact same and better range as the Cruiser submarines and better overall stats as well. Subs are the best scouts, best convoy raiders, and best minelayers. 1. It superseded the Imperial German Navy of the German Empire (1871–1918) and the inter-war Reichsmarine (1919–1935) of the Weimar Republic. Declare war, then land the. (can construct avg 8-12/year). Go to hoi4 r/hoi4. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. ) So destroyers, light cruisers, torpedo cruisers. DD: destroyer CL: light cruiser Other naval ship terms: CA: heavy cruiser BC: battlecruiser BB: battleship CV: aircraft carrier SS: submarine Light cruisers are generally referred to cruisers with guns no larger than 6” caliber, heavy cruisers employ 8”. Today’s diary entry covers our improvements to. A 1940 cruiser hull can also mount the same number of torps anyway. In real life destroyer/cruiser fired torpedoes were rarely used in WWII because of their short range but in game they act more like post war ship-to-ship missiles. The submarine tree is a standard submarine tree for convoy raiding, not very powerful. You can add some AA ships as well. It's the little C2 node to the wolfpack. Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers. If you add two fuel tanks then you have to give up two module slots. If they start responding with Heavy Cruiser patrols (because the AI isn't THAT stupid. Reserve fleet (the starting ships-subs) SH battleships takes care of other battleships and cruisers while a larger amount of cruisers is a very good defense against carriers. Japan starts with the cruiser submarines technology. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. Base Strike is the best choice if you want to go for carriers, it makes them much much better, and still the best choice if you plan on using mostly land based naval bombers instead of doing any actual naval combat. Those extra options give. In gameplay terms screens are just all classes of ships which aren't carriers (carriers, converted carriers), submarines (subs and cruiser subs), or heavies (battleship, battlecruiser, I think heavy cruiser. Used for balance. The doctrine should be the fleet in being one, since the other two are focused on subs and. Max speed: 39. In general, you’ll need at least 5 anti-submarine destroyers in a region, since submarines are the biggest threat to convoys. 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. I rushed 1944 cruiser tech, strong radar, medium III guns, dual secondaries, and good AA. ago. That’s all i really use them for but I’d be curious if anyone else has figured out a different use. Setup a corridor of allowed naval regions across the invasion and put all cruiser subs to patrol it and rest of naval forces on. The naval meta for a surface engagement starts with a mix of roach DD and light-attack spam heavy cruisers, and branches out to include torpedo destroyers and heavy attack heavy cruisers. For those of you that dont know about these (not unexpected, pretty niche thing) they were subs with hangers and surface guns. Sonar is litteraly useless on this ship as it can't attack submarines anyways. -New Carrier Hybrid Ship Types for Heavies, Cruisers, and Submarines. My general thought was that upgrading them rather than building new would be better, especially because as non-aligned, I haven’t gotten involved in. A major like those mentioned before would use scouts of 10destroyers 2LC while the remaining des/lc would remain with your strike fleet to screen. Their role was analogous to surface cruisers, cruising distant waters, commerce raiding, and scouting for the battle fleet. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. My goal in this mod is to make the most changes and make HOI4 more like neptunia by anding nep and crew to it. And you have lots of ships. Minimum of 12 Destroyers for acting as a screen. Naval missions can be assigned to task forces to govern their behavior. Any advantages for CS ? Catapults. Rd_Svn • 1 yr. Battleships became the main form of capital ship after sailing vessels fell out of use, and remained so up to World War II. I don't know if I am being completely stupid but I just got the "Man the Guns" DLC and I was doing a run with the US. Cruiser submarines discovery. much everything, so you need light cruisers to do the heavy lifting. Avrora, IPA: [ɐˈvrorə]) is a Russian protected cruiser, currently preserved as a museum ship in Saint Petersburg. 1. Never miss a thing. Carrier Hull: 2. For more information on the background of naval development in Kaiserreich, see the following article: Naval history and development since the Weltkrieg. 1 × QF 2-pounder naval gun [3] Aurora (Russian: Авро́ра, tr. Cruisers, other than coastal defense, are a bit better with early ones having a range of 2500 and 1936 3000. Heavy 2s with upgraded armor give 40+ armor to each division with just one tank battalion so they block most casual piercing. g. This is my first dev diary, so be gentle ;). As Japan, at war with the Axis, I had submarines and surface raiders stationed in the North Sea, North Atlantic, Mediterranean, and the West African Coast. To: ATLANTIC FLEET. They are more expensive, slower, more visible, and less reliable, but I find its always nice to have one or two around for that spotting. Features-Over 1200 new modules for the ship designer,. For those of you that dont know about these (not unexpected, pretty niche thing) they were subs with hangers and surface guns. Also, as a nod to their not-quite-battleship, not-quite-cruiser roots, instead of being named after US states or cities, the ships were named after US territories with the USS Alaska (CB-1) being the first. Your strike force ships like BBs dont need to spot the enemy, since the patrol group has already done that. 1 update. Hoi4 mods enabled but not working Hoi4 mods enabled but not working Hoi4 Free Download. There’s a good breakdown on a steam workshop forum, it should be one. 0. I try to build fleets that are mostly the same as the base game with that in mind. A mortar on board the destroyer can throw an explosive charge much further, allowing the ship to maintain sonar contact with the submarine throughout the attack and dramatically increasing its accuracy. Post author By ; Post date c-130 propeller weight; how many monsters are in a quiet place 2 on hoi4 fleet coordination . All three ships of this class served during the Russo. Thank you to Paradox for giving me early access which allowed me to get this video out to you guys so early. 11 total. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. If you have too few screens torpedoes are more likely to hit your heavy ships. CorpseFool • 2 yr. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. These modules can be unlocked in decision menu. 11. Scout planes/Radar/Scout planes. Splitting that strike force in two would enable you to engage in two fights at once, but it renders you vulnerable to having one TF ganged up upon. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. Nope besides giving a extra slot if you get them early enough. Although typically played as a land power, The Raj has the capability of helping the Allies spot enemy submarines. Not at a flat 90 for not beating the value. These subs will destroy all the enemy escort groups. The Kriegsmarine (German pronunciation: [ˈkʁiːksmaˌʁiːnə], lit. Heavy cruiser are considered as capital ships, you will need to put also a lot of destroyers or light to avoid them being sinked by torpedoes. • 5 yr. In this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). they can kill up to 60 convoys in one battle. . You can put 2 floatplanes and a radar on it. Players are able to pick hulls and outfit them with various modules, such as: engines, supporting systems and weapons. 10. The Cruiser Submarines are subs that can be used by Japanese and French players from the start of the game or by unlocking it via the German Focus Tree or American Focus Tree. You could put tube 3s on sub 1s but that's sub-optimal. Use all slots for torpedoes, if not, atleast max the ones you use. First class cruiser (and over 7,500 tons displacement): mountains. Heavy cruisers also have the speed which heavier ships lack, making them far better and finding and killing enemy ships. It's not hard to come up with a few easy mechanics that could correct this, in the process making navy a bit more important. If there's nothing else to be taken away from this, it's that battleships, battlecruisers, and carriers are such a high order of magnitude above their contemporaries in terms of providing naval supremacy that their existence. Likewise the same slot determines whether it's a light cruiser or a heavy cruiser with your cruiser hulls. There are 5 types of ships that you will use in HOI4: Destroyers. WARNING: This Cruiser receives a -25% Attack/Defense and Movement in Shallow Waters. Go to hoi4 r/hoi4 • by. If you add two fuel tanks then you have to give up two module slots. It includes historical classes that were completed as well as those that only made it to the design phase. nu [number] – Adds the specified amount of National Unity to your pool. RELEASED SGc - Save Game Converter - converts save games to XML format for easy viewing in freeware XML viewers. If you can find and track enemy squadrons you are free to pick your battles, counter submarines/convoy raiders, and locate to destroy the main enemy fleet on your terms (with. For. Light cruisers stacked with light attack make small ship go boom, no small ship = big ship go boom faster. 0 unless otherwise noted. cruiser, submarine, battleship Ⅰ 7 slots Ⅱ 10 slots Ⅲ 12 slots Ⅳ 14 slots ・carrier Ⅰ 3 slots Ⅱ 7 slots Ⅲ 11 slots Ⅳ 14 slots ・SHbattleship. 3 command power while mission is active. Submarines. Reply reply Kris839p. Heavy tanks speed don't get slowed much by infantry and the infantry give lots of org and HP to the division. It’s just extremely effective, and safe. Sea-Record-8280 • 21 days ago. I hope it's informative. lvl 1 generals earn skill quite fast, and will also earn traits easier (they earn traits much much easier than higher skilled generals. They actually work better without armour. Submarines ; Navies consist of one or more fleets which has one or more Task Forces,. . Naval support technology. Since they are really slow. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. So Submarines are the easy way to go. BEST SHIP = light cruisers with good spotting ability and perhaps good antisub or light attack (to take out destroyers, subs, or other cruisers). CorpseFool • 4 yr. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. Oooo. You make a naval invasion plan with no division assigned and let the game run 70 days. If you are a minor with middling naval production: heavy cruisers with maximum light attack (1 medium battery, rest light batteries) with a mix. Laranjow • 8 hr. Submarine: submarine: Light Cruiser: light_cruiser: Heavy Cruiser: heavy_cruiser: Destroyer: destroyer: Carrier: carrier: Battleship: battleship: Battlecruiser. And since HOI4 doesn't allow air attacks on ground forces outside of combat (HOI2 did) one cannot bomb the enemy to reduce their. 366K subscribers in the hoi4 community. Heavy guns shoot at targets in the gun line first, then at screens. His original speed is 36 by the way but doing mission on the baltic made it go down to around 11. Coordination -> Truth. No they are larger submarines hence the option to mount more stuff and America and France also get them. Fleet in Being is your general go-to naval doctrine now. Fill then to the brim with torpedoes and best engines. . The subs are also backed up by NAVs and heavy fighters operating from Manila. Easy, cheap, and effective. Destroyers are best at hunting submarines followed. First, cruiser armor sucks. I tried concentrating my fleet into a hunter/killer set up with early ships as patrols and my Heavies and 1936 cruiser/destroyers to destroy opposition, but it still isn't enough to challenge the British Navy in. if you dont have DLC yeah, that and submarines Sub are terrible in the. The only 1936 naval tech that Italy possesses is the Caio Duilio battleship, though it does possess upgraded versions of the 1922 heavy cruiser, light cruiser, destroyer, and submarine. Snorkel for survivability, radar for efficiency. A place to share content, ask questions and/or talk about the grand strategy game…How does naval nombat work in Millennium Dawn. However, I think Heavy Cruisers best role involves it being able to sport heavy and light attack and so I wouldn't put armor on it. The logic is pretty much the same as the cruiser above. %10 gemi. Destroyers > Submarines > Light Cruisers > Air > Capital ships > Screens. If you only have one ship there and it gets sunk the whole task force is gone and you might not even notice it. These modules can be unlocked in decision menu. Good enough. 60 attack will one shot convoys if they land a hit. Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers. Providing further support to our extensive post-WW1 submarine program, based largely on the work of engineers Cavallini and Bernardis, will help us achieve this goal. I don't think they take the same equipment slot on a submarine. I love the comments of Dankus Metacus tryhard kiddos saying that navy is trash and that you should play minmaxing your air force instead. battleships, was limited by the Second London Naval Treaty. Created by [DEV] BeeMan. In contrast, no armor is free and keeps the ship faster, which helps it avoid heavy guns and torpedoes. Also add monitors!! (Destroyers with a heavy battery)Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. xp [XP amount] – Add a specified amount of XP to your Army, Navy, and Air forces. For example, you cannot create a cruiser without a fire control system or a submarine without torpedoes. Specialized patrol fleets can massively increase the effectiveness of wolf packs. New Meta? Cruiser SPAM is BROKEN! - Hoi4 Naval Guide Man The G…This page was last edited on 7 May 2017, at 15:55. I like putting recon planes on cruiser submarines as well. The Regia Marina was established on 17 March 1861 following the proclamation of the formation of the Kingdom of Italy. . Just as the Kingdom was a unification of various states in the Italian peninsula, so the Regia Marina was formed from the navies of those states, though the main constituents were the navies of the. Submarines with mines are the best way to get naval superiority to launch naval invasions. The lone raider will get caught and sunk. 5%). Works the same way as Surface Detection and Visibility, (see above) but exclusively for submarines. Subject: United States Atlantic Fleet Organization, Third Quarter, Fiscal Year, 1942. If you have 5 dockyards, you can put 5 production lines with 1 dockyard each, activate ic and you get 5 ships every day. BETA SGp - Save Game Parser - extracts statistics from SGc. - Unlocked fuel tank module for French cruiser submarines ##### # Bugfix ##### - Only display the ship refitting speed and cost modifiers when MtG is active. Choose Trade Interdiction if: You plan to mostly use submarines and perform convoy raiding missions. They're cheap and lightweight. Get a Tip of the spear spirit and setup a 20 divisions naval invasion of North-West US. 1 large fleet for the starter ships to go first into battle. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. Heavy Battery I. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. Actually, the 1944 submarine has 500KM more range than the Cruiser template even after you add two Fuel Tanks to the Cruiser submarine. The roach destroyers spread hits around and serve as tanks in that sense. HOI4 is an amazing game tha. So your best option are Destroyer's and Submarines. Cruiser Submarines vs Sub3 vs Sub4. A shortcut to add_equipment is simply ae. Man the Guns Extended adds new surface warship and submarine hulls as well as over 20 new ship modules greatly expanding ship customization options. This means you won't really be able to damage a normal navy. If the weapon can not pierce the enemy armor, damage is reduced by up to 90%, scaling with the ratio between the two. No idea. Adds Anechoic Tile module increasing stealth by 30% found under basic submarine snorkel tech. It's allowed me to destroy significant parts of any enemy navy with comparitively minor effort. Here's why : r/hoi4. Cruiser I: 0: 0: 1: 0: 2x Light Cruiser Battery II, Anti-Air I, Fire Control 0, Cruiser Armor I, Torpedo Launcher I, Floatplane Catapult I CA: Veinticinco de Mayo Class: Early Cruiser: Cruiser I: 2: 0: 2: 0: Medium Cruiser Battery I, Anti-Air I, Fire Control 0, Cruiser Armor I, Secondary Battery I, Torpedo Launcher I, Floatplane Catapult I CA. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses for all classes, although subs seem least favored. Again, stripped to minimum requirements on weapons, crammed with spotter planes and Radar. The next Update is gonna kill the light attack heavy cruiser meta and the submarine spam meta is gonna get nerfed hard Wait untill the new metas were figured out (my bet is the return of the light attack light cruiser)If you have or gain cruiser subs put 2 floatplanes and radar on them and put them in stealthy patrol fleets of 6-8 subs each. On the right side of the Ship Designer, you will see the stats for the designed ship and any. Scout planes don't even boost recon. Can submarines transfer troops tho might just go full submarine in my game 😭. The development of the torpedo gave rise to the Jeune École doctrine, which held that small warships armed with. It really depends on the number of Dockyards you have A handful of light minelayers (Cruiser or Destroyer sized) can be really handy. You're pretty much free to do whatever you want now in navy in my opinion. 5%). 381K subscribers in the hoi4 community. The engine keeps them fast. the reason you build light cruisers as any naval power (uk. Cruiser Submarines vs Sub3 vs Sub4. The Second London Naval Treaty was an international treaty signed as a result of the Second London Naval Disarmament Conference held in London, the United Kingdom. The only case for it is to up the task force's average submarine spotting stats if other ships in the task force have depth charges, but you. At 4,000 tons (3,600 tonnes) displacement submerged, Surcouf was the largest submarine in the world at the start of World War II. No! Torpedoes should only be mounted on DD or SS (or bombers). People have built ONLY torpedo cruisers and destroyed larger mixed fleets but adding a few battleships is still a good idea. The extra armaments they receive are Fuel Tanks adding range, and Float Planes for increased scouting and a module slot for either a Snorkel or Radar. 4) In multiplayer, if a host wan. Thus why ya really don't overthink on its uses and just put them to work if you feel like it. Destroyers are about 1/3 the Ainti-Air strength of a Light Cruiser, which is the most cost-effective ship for AA (outside of a carrier with fighters). This is cheaper than an ASW naval force. The higher it is, the higher the chance a submarine will get revealed. Ship builds disappear?? Hey all. And convoys arn't being found. In hoi4, naval trade is more expensive, because you need convoys, while for land you need nothing. Try building them on the inside, not on the coastal. The light guns shot at the screens first - most of the destroyers were sunk by light guns. 13-4-1 inf-art-heavy tank is the best. The cruiser submarine was a massive submarine that was designed to stay at sea for extended periods of time far from the base. Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. Types of Ships. They are also cheaper than a cruiser sub. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses. The main tree is mostly for CVs. Submarine Hull: 0. Since AI. -Torpedo attack is extremely affected by the speed stat, so fast destroyers have a very low chance of getting hit. 10 submarines and a cruiser sub. Reply. HOI4 console commands list. Set to Convoy Raiding in the Bay of Biscay, Iberian Coast, African Coast, Mid-Atlantic Ridge. This page was last edited on 7 May 2017, at 15:55. if you want to let your generals earn traits and give them upgrades, you should use your lvl 1-2 generals instead of using lvl 4-5. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. 8x. Sterling engines are just a really really REALLY good fit for submarines. While most modules. It can't mount a second main battery like the CLC can, but it can mount the rest of the variety of equipment. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. I was speedrunning in observe mode the n-th game of a mod I am working on, when I tried to find as much as possible about cruiser submarines. Submarines usually get very little speed debuffs, so they usually have a advantage in that regard. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. Today’s diary entry covers our improvements to. A cruiser submarine was a very large submarine designed to remain at sea for extended periods in areas distant from base facilities. Go to hoi4 r/hoi4. Neat-Alternative-541 • 1 yr. Ships of the line (of battle) were the capital ships of the era of sail. I wanted to know some good task forces and sizes, especially for submarines < > Showing 1-4 of 4 comments . Given you asked the question, you will be happy to know that above the list of nuclear missiles, there are two tabs: click the tab on the right which should display the list of CRUISE MISSILES. It seems to be stat-wise almost identical to my light cruiser 3s, trading off naval firepower and 1000km of range for torpedo attack almost as high as a submarine 2. probably an issue of budget or management or something, so it's hard for me to lay blame on the HoI4 team. The Finnish coastal defence ship Väinämöinen, one of the last examples of the type. It's the meta for a reason. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. The first design we will be testing is spam of a light cruiser design (no armour) with a 1:1 ratio of roach destroyers as well. Especially given, as you mentioned, the historical production level of 3 submarines for a total airfleet of 9 M6A1 Seirans, themselves subpar aircraft with a max payload of 1 Type 91 torpedo or 2x 250lb bombs. with japan just build 100 cruiser submarines and rest biuld that torpedo cruisers that u can give it from ur focus. The historic game setting is the easiest for avoiding this step as most countries run like trains on a track, but for non-historic, this can be a crucial step. DD Destroyer – light, fast, cheap. Heavy Cruiser light guns don't magically only deal 10% damage to Light Cruisers because their piercing tends to be slightly less. The USN has a large submarine component that includes many 1940 submarines with the raiding designer and trade interdiction techs. I try to keep the speed at around 8 km/h.